![Improve Godot Engine's boolean operator engine (CSG) with `elalish/manifold` · Issue #91 · elalish/manifold · GitHub Improve Godot Engine's boolean operator engine (CSG) with `elalish/manifold` · Issue #91 · elalish/manifold · GitHub](https://user-images.githubusercontent.com/32321/163880303-e1946c70-9758-480c-b039-d364922dfcc6.png)
Improve Godot Engine's boolean operator engine (CSG) with `elalish/manifold` · Issue #91 · elalish/manifold · GitHub
![Whats the best workflow for custom simple level meshes? Godot? Or do I do it in Blender then import? : r/godot Whats the best workflow for custom simple level meshes? Godot? Or do I do it in Blender then import? : r/godot](https://preview.redd.it/whats-the-best-workflow-for-custom-simple-level-meshes-v0-tx48mg5rc1wa1.png?width=1660&format=png&auto=webp&s=ad2c656d8d1fec002333336166b4644e00328c5e)
Whats the best workflow for custom simple level meshes? Godot? Or do I do it in Blender then import? : r/godot
![I Ported Over the Ezy-Slice Unity Plugin to Godot for Dynamic Mesh Cutting As a Learning Exercise : r/godot I Ported Over the Ezy-Slice Unity Plugin to Godot for Dynamic Mesh Cutting As a Learning Exercise : r/godot](https://external-preview.redd.it/61HSfNmXiXCv0mJNg3eTNOE0IyAZNs5KUKdCFYojJl4.png?format=pjpg&auto=webp&s=13ae3d2a88427916f411edee82bf276009fa2468)
I Ported Over the Ezy-Slice Unity Plugin to Godot for Dynamic Mesh Cutting As a Learning Exercise : r/godot
![CSG box and sphere subtract displays cracking from missing triangle · Issue #41140 · godotengine/godot · GitHub CSG box and sphere subtract displays cracking from missing triangle · Issue #41140 · godotengine/godot · GitHub](https://user-images.githubusercontent.com/677254/89729880-b7cadf00-da31-11ea-8ee1-e55b5eef3f7a.png)
CSG box and sphere subtract displays cracking from missing triangle · Issue #41140 · godotengine/godot · GitHub
![CSG flicker rendering bug with all union, one subtraction box · Issue #33121 · godotengine/godot · GitHub CSG flicker rendering bug with all union, one subtraction box · Issue #33121 · godotengine/godot · GitHub](https://user-images.githubusercontent.com/47016402/67643391-4a711600-f917-11e9-9c35-6c477107e131.gif)
CSG flicker rendering bug with all union, one subtraction box · Issue #33121 · godotengine/godot · GitHub
![how do i add texture to the inside of the wall? i used a csg with subtraction to cut it in half : r/godot how do i add texture to the inside of the wall? i used a csg with subtraction to cut it in half : r/godot](https://preview.redd.it/how-do-i-add-texture-to-the-inside-of-the-wall-i-used-a-csg-v0-bkho4neilf1a1.jpg?width=640&crop=smart&auto=webp&s=e347392218e6b05c8b6c4a7ff99176e1267bf8c8)
how do i add texture to the inside of the wall? i used a csg with subtraction to cut it in half : r/godot
![Build a 3D HTML5 game like “Stairs” using Godot – Step 2: adding endless randomly placed spikes and assigning materials to meshes | Emanuele Feronato Build a 3D HTML5 game like “Stairs” using Godot – Step 2: adding endless randomly placed spikes and assigning materials to meshes | Emanuele Feronato](https://www.emanueleferonato.com/wp-content/uploads/2022/10/godot-7.png)