Hi. I’m new to blender. I’m using 3.1. This is one of my first models. I modeled each individual piece and started building my own LEGO parts library from scratch using the Asset Library. The car was assembled using linked assets from that library. The renders are done in Cycles. I didn’t bother with the decals. I did do some procedural texturing for the tires and other rubbery parts though. I’m a huge LEGO fan. This set has 3696 parts according to Rebrickable. It was good practice modeling i
Omid Ghajar - LEGO Technic - Lamborghini Sian Launch - Automotive Virtual Production Unreal Engine - RTX
Omid Ghajar - LEGO Technic - Lamborghini Sian Launch - Automotive Virtual Production Unreal Engine - RTX
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Omid Ghajar - LEGO Technic - Lamborghini Sian Launch - Automotive Virtual Production Unreal Engine - RTX
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